Batfink

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  • 1967
  • 1 Season
  • 7.3  (98)

Batfink is a classic American animated television series created by Hal Seeger. The show was first aired on September 17, 1966, on Syndicated channel and ran until 1967. The show follows the adventures of a bat-themed crime fighter, Batfink, who works tirelessly with his sidekick, Karate, to protect the city from the wiles of various villains.

Batfink is depicted as a superhero with bat-themed powers that include his "supersonic sonar radar" and "steel wings." His ingenuity, quick thinking, and resourcefulness helped rescue the day in every episode. The show was a parody of the popular Batman television series of the 1960s but with its unique comical twist.

The set up of the show includes Batfink and Karate, his aide, residing in their headquarters on top of a tall building. Their mission is to protect the city from all sorts of villains- including Professor Hugo A. Go-Go, a mad scientist with a propensity for inventing world-ending devices, and the rotten Rattler, an evil character with devious tactics.

The episodes of Batfink tell stories of crime-fighting, environmental conservation, and the pursuit of excellence in different activities. Each episode has a moral lesson that educates kids on ethics and values, and the viewers are taught to be good role models to their friends, family, and community.

While Batfink is not as popular as some of the other superheroes, it still managed to win over the hearts of its viewers. These superheroes have an endearing quality to them that can be credited to their comical and somewhat harmless approach to fighting crime.

In conclusion, Batfink is an entertaining and light-hearted show that teaches important lessons while staying true to its superhero roots. Its witty writing and animation techniques made it a classic of its time, and it is an excellent show to watch with friends and family, particularly for those who love superheroes.

Batfink
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Seasons
Batfink 100: This Is Your Life
100. Batfink 100: This Is Your Life
October 4, 1967
Hugo A-Go-Go steals a hubcap from Batfink's car to draw him to his laboratory.
Father Time Bomb
99. Father Time Bomb
October 4, 1967
The wizened old Father Time Bomb plants a time bomb in the Chief's locker, then calls the Chief informing him of his deed.
Tough Macduff
98. Tough Macduff
October 4, 1967
The notorious criminal Tough Macduff -- Batfink's oldest enemy -- gets out of prison and threatens to kill Batfink to get revenge.
Bowl Brummel
97. Bowl Brummel
October 4, 1967
Bowl Brummel makes his strike down Diamond Alley by throwing a bomb ball and robbing the jewels.
Judy Jitsu
96. Judy Jitsu
September 28, 1967
Judy Jitsu steals a countess's jewels and beats up the police chief.
Whip van Winkle
95. Whip van Winkle
September 28, 1967
The notorious criminal Whip Van Winkle goes on a crime spree.
Mike the Mimic
94. Mike the Mimic
September 28, 1967
Mike the Mimic disguises himself as the director of a museum to steal a famous painting, knowing that Batfink will try to recover it.
Jerkules
93. Jerkules
September 14, 1967
Hugo's machine gives him superhuman strength and he changes his name to Jerkules.
Victor the Predictor
92. Victor the Predictor
September 14, 1967
On the talk show "Shoot Your Mouth Off," Victor the Predictor says that Batfink is finished.
Karate's Day Off
91. Karate's Day Off
September 14, 1967
What does a crime fighter do on his day off? In Karate's case, he moonlights on the wrong side of the law.
Ego A-Go-Go
90. Ego A-Go-Go
September 12, 1967
Hugo has a new spray that turns people into egomaniacs.
Old King Cruel
89. Old King Cruel
September 12, 1967
The annual charity bazaar is a great financial success until Old King Cruel swoops in and steals the proceeds. Batfink tries to save the day again.
The Zap Sap
88. The Zap Sap
September 12, 1967
The city is invaded by a flying saucer that robs the bank. Batfink suspects Hugo A-Go-Go and begins his investigation.
Fleiderfink
87. Fleiderfink
August 15, 1967
Opera star Frederico Finoots opens a fan letter that causes him to lose his voice.
Hugo Here, Hugo There
86. Hugo Here, Hugo There
August 15, 1967
Hugo has a belt that can transport him from Here to There and back again.
The Baffling Bluffs of Hugo A Go-Go
85. The Baffling Bluffs of Hugo A Go-Go
August 15, 1967
At the bank, Hugo steals a fortune using an ordinary fountain pen, claiming it's a new high-tech weapon.
Blankenstein
84. Blankenstein
August 3, 1967
A jeweler leaves his son in charge of the store. A holdup man comes along, but Blankenstein says his gun shoots blanks.
The Bomber Bird
83. The Bomber Bird
August 3, 1967
Hugo has built a giant mechanical carrier pigeon to carry him around.
Cinderobber
82. Cinderobber
August 3, 1967
At the police station, the cleaning woman knocks out the Chief with her shoe and vacuums up the police payroll!
Goldyunlocks and the Three Bears
81. Goldyunlocks and the Three Bears
July 26, 1967
Goldyunlocks has cracked all the safe deposit boxes in the bank with her three accomplices: Phil Baer, Bill Baer and Sylvester Baer.
Buster the Ruster
80. Buster the Ruster
July 26, 1967
Buster the Ruster breaks into the studio of the world's greatest sculptor and steals a bust of Gen. Custer from his safe.
Magneto the Magnificent
79. Magneto the Magnificent
July 26, 1967
Magneto wears magnetic gloves to steal a metal jewelry box. Karate sprays Batfink's wings with antimagnetism spray.
The Trojan Horse Thief
78. The Trojan Horse Thief
July 12, 1967
A Trojan horse steals the city treasury. Inside the Trojan horse is Hugo A-Go-Go.
The Atom Boom
77. The Atom Boom
July 12, 1967
Hugo makes a white flag to surrender to Batfink and Karate. It's a trick, of course, to lure them into his new escape-proof Atom Boom.
The Mean Green Midget
76. The Mean Green Midget
July 12, 1967
The Mean Green Midget places a plant in the office of the First Buck Bank's president.
The Copycat Bat
75. The Copycat Bat
June 30, 1967
The city's payroll is stolen by someone with wings of steel who flies like a bat.
Watch My Smoke
74. Watch My Smoke
June 30, 1967
Hugo A-Go-Go invents a magic lamp that helps him steal an armored car by releasing smoke into the car, forcing the driver out and allowing him in.
Curly the Cannonball
73. Curly the Cannonball
June 30, 1967
Curly the Human Cannonball fires himself through the wall of a jewelry store, bypassing the alarmed glass and a gate.
Bouncy Bouncy Batfink
72. Bouncy Bouncy Batfink
June 26, 1967
The Bouncer turns a bridge to rubber and offers to fix it for $1 million. Batfink tries out the bridge with the Batillac but bounces around on it.
Unhappy Birthday
71. Unhappy Birthday
June 26, 1967
Hugo A-Go-Go celebrates Batfink's birthday by sending him a hand grenade disguised as a birthday present.
The Thief from Baghdad
70. The Thief from Baghdad
June 26, 1967
The Idol's Eye, a fabulous ruby from India, is on display at the museum. Sabubu, the Thief from Baghdad, swoops in on his flying carpet and steals it.
Hugo the Crimefighter
69. Hugo the Crimefighter
June 21, 1967
The world's rarest coin is on display at the museum. Just as Hugo A-Go-Go is about to steal it, someone else beats him to it.
Daniel Boom
68. Daniel Boom
June 21, 1967
The notorious criminal Daniel Boom steals a golden spike during a railroad ceremony.
Sandman Sam
67. Sandman Sam
June 21, 1967
Sandman Sam breaks into stores all over the city and uses his Slumber Sand to put the police to sleep so he can steal valuable items.
Napoleon Blownapart
66. Napoleon Blownapart
June 14, 1967
A deranged man is using various explosives to destroy all the statues in the city, and Batfink and Karate are the only ones who can stop him!
The Great Escapo
65. The Great Escapo
June 14, 1967
The Great Escapo escapes from prison during a magic show, and Batfink is the only one who can recapture him.
Yo-Yo A-Go-Go
64. Yo-Yo A-Go-Go
June 14, 1967
Hugo A-Go-Go invents a yo-yo that uses dynamite to blow up stores, allowing him to steal the contents.
Double Double Crossers
63. Double Double Crossers
June 8, 1967
Hugo calls Batfink over to the lab. He tells Batfink that someone who looks like him is about to rob the bank.
Presto-Chango-Hugo
62. Presto-Chango-Hugo
June 8, 1967
Hugo's newest invention makes two people or animals switch personalities. He shoots the Presto-Chango at Batfink and Karate.
The Rotten Rainmaker
61. The Rotten Rainmaker
June 8, 1967
The Rotten Rainmaker has delayed a crucial rocket launch by controlling the weather and demanding $1 million to make it stop raining.
Backwards Box
60. Backwards Box
June 1, 1967
Hugo dynamites a safe at an armored-car company.
Hugo's Hoke
59. Hugo's Hoke
June 1, 1967
Hugo's giant fan blows hate smoke -- "hoke" -- into the city, and everyone turns on everyone else.
Slow Down! Speed Up!
58. Slow Down! Speed Up!
June 1, 1967
Hugo A-Go-Go uses a new invention that can slow down or speed up a person's movements.
Queenie Bee
57. Queenie Bee
May 29, 1967
A criminal named Queenie Bee uses a bunch of bees in a portable beehive to steal a painting of Mona Lisa's homely sister, Mona Loser.
Gypsy James
56. Gypsy James
May 29, 1967
Gypsy James drives around town in his gypsy wagon (marked "G.J. Inc.") stealing parking meters for small change.
The Devilish Device
55. The Devilish Device
May 29, 1967
Ex-wrestling champ Tiger Gluck guards the priceless violin of Maestro Fiddlefaddle.
The Time Stopper
54. The Time Stopper
May 19, 1967
Hugo A-Go-Go invents a device that stops time whenever he wants and goes on a crime spree.
The Kooky Chameleon
53. The Kooky Chameleon
May 19, 1967
The Chameleon pulls off art robberies by hiding behind backdrops that blend into the scenery.
Party Marty
52. Party Marty
March 1, 1967
Party Marty steals Cleopatra's love letters from a display at the library, leaving Batfink as the only hope for their safe return.
Robber Hood
51. Robber Hood
May 12, 1967
Robber Hood uses his bow and arrow to steal a stack of $1,000 bills from the bank. Can Batfink and Karate find him and bring him to justice?
Beanstalk Jack
50. Beanstalk Jack
May 12, 1967
Beanstalk Jack uses a magic seed to grow a beanstalk on a city sidewalk to steal the city treasury.
The Super Trap
49. The Super Trap
May 12, 1967
All electronic equipment in the city is being jammed, including Batfink's hotline. Hugo A-Go-Go shows up to unjam the electronics ... for a price.
The Kangarobot
48. The Kangarobot
May 1, 1967
Hugo A-Go-Go invents a Kangarobot that helps him hop around town committing crimes.
Bride and Doom
47. Bride and Doom
May 1, 1967
Hugo A-Go-Go has a robot bride that he uses to steal a diamond ring from a jewelry store. Can Batfink and Karate put an end to his crime spree?
The Wishbone Boner
46. The Wishbone Boner
May 1, 1967
Lucky Chuck steals a dinosaur wishbone and turns Batfink's radar into a horseshoe.
Topsy Turvy
45. Topsy Turvy
April 24, 1967
Professor Flippo steals the Topsy Turvy box while posing as a janitor at the government's top-secret building.
Roz the Schnozz
44. Roz the Schnozz
April 24, 1967
Roz the Schnozz robs the richest mansions in town by nosing out mink and money.
The Human Pretzel
43. The Human Pretzel
April 24, 1967
The Human Pretzel has stowed on board an airplane and steals a shipment of uncut diamonds.
The Shady Shadow
42. The Shady Shadow
April 18, 1967
Hugo A-Go-Go invents a new machine that brings his shadow to life and uses it to commit crimes for him.
Hugo for Mayor
41. Hugo for Mayor
April 18, 1967
Hugo A-Go-Go is running for mayor and comes up with a plan that puts the chief of police and the mayor in jail on Election Day.
Swami Salami
40. Swami Salami
April 18, 1967
Swami Salami steals jewels while playing a snake charmer tune on his flute.
The Beep Bopper
39. The Beep Bopper
April 7, 1967
Hugo A-Go-Go is on a new crime spree, robbing banks with Batfink on his trail.
Karate's Case
38. Karate's Case
April 7, 1967
The Golden Hand of Kara-Tay goes on display at a museum. Its first visitor is Karate, who chops through the thick glass case and steals the hand.
Crimes in Rhymes
37. Crimes in Rhymes
April 7, 1967
The famous comedian King Cole has his solid-gold golf clubs stolen.
Goldstinger
36. Goldstinger
March 30, 1967
Hugo A-Go-Go is working on his greatest and most secret experiment: the Goldstinger.
The Jumping Jewelry
35. The Jumping Jewelry
March 30, 1967
Batfink is called in to investigate a strange robbery at the Diamond Exchange.
Stupidman
34. Stupidman
March 30, 1967
Nobody would be stupid enough to steal a millionaire maharajah's million-dollar turban ... except Stupidman.
The Indian Taker
33. The Indian Taker
March 23, 1967
Hugo A-Go-Go is dressed as an Indian and stealing jewelry. Batfink and Karate try to capture him again.
Greasy Gus
32. Greasy Gus
March 23, 1967
Batfink's slipperiest adversary to date is Greasy Gus, who lubricates the floor as the Chief is walking by with the police payroll.
Dig That Crazy Mountain
31. Dig That Crazy Mountain
January 20, 1967
Professor Vibrato, the mad musician of crime, is performing a jailhouse jam session at police headquarters.
The Mark of Zero
30. The Mark of Zero
March 13, 1967
A criminal named Zero has stolen a handwritten manuscript of "The Three Musketeers" from an exclusive auction of rare art objects.
Bat Patrol
29. Bat Patrol
March 13, 1967
Hugo A-Go-Go sets up a fake army camp on the outskirts of town and builds an army of robots that he uses to rob banks for him.
Sporty Morty
28. Sporty Morty
March 13, 1967
Sporty Morty embodies "the constant variety of sport," as the old TV show opening used to say. He fishes for diamond necklaces.
Out Out Darn Spot
27. Out Out Darn Spot
March 3, 1967
Sir Sol Iloquy is performing "Macbeth" on television, using the original dagger.
Gloves on the Go-Go
26. Gloves on the Go-Go
March 3, 1967
A pair of familiar-looking red gloves steals the tiara right of the head of society matron Amanda Bartholomew.
Gluey Louie
25. Gluey Louie
March 3, 1967
Gluey Louie steals Benjamin Franklin's kite, and it's up to Batfink to get it back.
Goo Goo A-Go-Go
24. Goo Goo A-Go-Go
March 1, 1967
Hugo A-Go-Go creates a robot baby named Goo-Goo A-Go-Go and uses him to try to kill Batfink.
Ring-a-ding Brothers
23. Ring-a-ding Brothers
March 1, 1967
The circus comes to town -- but it's a circus of crime with the Ring-a-ding Brothers.
Crime College
22. Crime College
March 1, 1967
Hugo A-Go-Go is running a crime college on the outskirts of town and instructs his students to commit the most daring of all crimes.
Spin the Batfink
21. Spin the Batfink
February 6, 1967
Tornados have wreaked havoc on the city. They're great for sucking cash out of banks.
Brain Washday
20. Brain Washday
February 6, 1967
Hugo is on line at a factory with the other workers waiting to get paid, but he's up to no good.
A Living Doll
19. A Living Doll
January 31, 1967
Batfink steals a crown and scepter from a beauty pageant winner on live TV.
Go Fly a Bat
18. Go Fly a Bat
January 31, 1967
The world-famous burglar-proof museum of gold is protected on the outside by an impregnable fence of solid plutonium.
MFPTBRM
17. MFPTBRM
January 20, 1967
Hugo steals some top-secret plans with the aid of the Millisecond Photo Flash Temporary Blinding Ray Monocle.
Myron the Magician
16. Myron the Magician
January 20, 1967
Myron the Magician poses as a museum worker and steals the painting Whistler's Mother-in-Law.
The Chocolate-Covered Diamond
15. The Chocolate-Covered Diamond
January 20, 1967
Larry and Harry steal the famous Wombley Diamond. It accidentally ends up in a candy factory and is made into a candy bar.
Brother Goose
14. Brother Goose
March 3, 1967
Zee Zee Mama Hubbard finds her cupboard bare of all its jewels. The Chief calls Batfink on the hotline and tells him about the robbery.
The Dirty Sinker
13. The Dirty Sinker
January 20, 1967
At the harbor, ships are mysteriously sinking. It's the work of Hugo A-Go-Go and his submarine.
The Kitchy-Koo Kaper
12. The Kitchy-Koo Kaper
January 20, 1967
Hugo steals a priceless artifact with the aid of a tickle stick, which renders police helpless with kitchy-koo laughter.
Fatman Strikes Again
11. Fatman Strikes Again
January 20, 1967
Fatman has been systematically robbing fat men's clubs by posing as a fat clerk who steals the men's jewelry at each club.
Skinny Minnie
10. Skinny Minnie
January 20, 1967
Batfink and Karate are asked to stop Skinny Minnie, Boney Mahoney, Diet Wyatt and Scrawny Arnie.
Nuts of the Round Table
9. Nuts of the Round Table
January 20, 1967
Batfink and Karate must battle with robot knights created by Hugo A-Go-Go.
The Mad Movie Maker
8. The Mad Movie Maker
January 20, 1967
Batfink is the only one who can save the world from a giant meteor.
Manhole Manny
7. Manhole Manny
January 20, 1967
Batfink must try to retrieve a priceless Van Gogh painting that was stolen by Manhole Manny.
Batfink on the Rocks
6. Batfink on the Rocks
January 20, 1967
Hugo A-Go-Go is trying to make a fortune selling water after he stops all of the water running from Niagara Falls.
Big Ears Ernie
5. Big Ears Ernie
January 20, 1967
Big Ears Ernie has such good hearing that he can hear the clicks of the tumblers on safes and makes his living as a thief.
The Sonic Boomer
4. The Sonic Boomer
January 20, 1967
The Sonic Boomer flies his airplane through town, causing sonic booms that break all the windows.
Ebeneezer The Freezer
3. Ebeneezer The Freezer
January 20, 1967
Hugo A-Go-Go and Ebeneezer the Freezer join forces to try to take over the city by encasing its leaders in ice.
The Short Circuit Case
2. The Short Circuit Case
April 21, 1967
Hugo A-Go-Go is causing electrical disturbances throughout the city. Batfink is the only one brave enough to try to stop him.
Pink Pearl of Persia
1. Pink Pearl of Persia
April 21, 1967
Batfink and Karate are called in to find the famous Pink Pearl of Persia when it is stolen from a museum.
Description
  • Premiere Date
    April 21, 1967
  • IMDB Rating
    7.3  (98)
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