Angry Video Game Nerd Season 1 Episode 8

Angry Video Game Nerd Season 1 Episode 8 Double Dragon 3

  • September 22, 2006
  • 4 min
  • 7.9  (262)

The show Angry Video Game Nerd follows the ranting and raving of a foul-mouthed video game fanatic, better known as the Angry Video Game Nerd. In season 1 episode 8, the Nerd takes on the infamous Double Dragon 3 game.

The episode begins with the Nerd explaining the basics of the Double Dragon series, and how it was one of the most popular video games of the late 1980s and early 1990s. He then introduces Double Dragon 3, which was released in 1990 and was originally supposed to be an arcade game, but was eventually ported to consoles.

The Nerd starts playing the game, and it becomes immediately clear that he does not like it at all. He points out the terrible graphics, the stiff controls, and the frustrating difficulty level. He also notes that the game doesn't have much in common with the previous Double Dragon games, and that it feels like a cheap knock-off.

As the Nerd continues to play, he discovers that in order to progress through the game, he needs to collect coins to buy power-ups and new moves. He is baffled by this, and notes that it makes no sense for a game like Double Dragon to have an RPG-like element to it. He also points out that the coin system is overly complicated, and that it can easily lead to the player getting stuck and not being able to progress further.

The Nerd eventually makes it to the first boss, and he is completely flabbergasted by how difficult it is. He notes that the boss has insane speed and power, and that it is nearly impossible to avoid its attacks. He also points out that the boss has a ridiculous health bar, and that it takes forever to whittle it down.

Despite his frustration, the Nerd continues to play, and eventually beats the first boss. He then moves on to the second level, which is set in Egypt. He immediately notices that the graphics are terrible, with poorly rendered pyramids and camels. He also points out that the music is generic and forgettable, which is a far cry from the iconic soundtrack of the original Double Dragon game.

As the Nerd progresses through the level, he encounters new enemies and obstacles, such as scorpions and quicksand. He notes that the enemies are all poorly designed and have no personality, and that the obstacles are frustrating and feel like lazy game design.

The Nerd eventually makes it to the boss of the second level, and is once again confounded by its difficulty. He notes that the boss has a cheap move where it can grab you and drain your health, and that it can be nearly impossible to avoid. He also points out that the boss has an infuriating pattern that makes it almost impossible to hit without taking damage.

Despite his frustration, the Nerd continues to play, and eventually beats the second boss. He then moves on to the third level, which is set in Japan. He immediately notices that the graphics are even worse than before, with poorly rendered pagodas and cherry blossoms. He also points out that the music is even more forgettable than before, and that it seems like no effort was put into it at all.

As the Nerd progresses through the level, he encounters more new enemies and obstacles, such as ninjas and bamboo traps. He notes that the enemies are all just palette swaps of previous enemies, and that the obstacles are just as frustrating as before.

The Nerd eventually makes it to the boss of the third level, and is once again stupefied by its difficulty. He notes that the boss has an absurdly fast attack speed, and that it can be nearly impossible to avoid its attacks. He also points out that the boss has a move where it can throw you across the screen, which is extremely frustrating because it takes up a lot of space and makes it hard to avoid obstacles.

Despite his frustration, the Nerd continues to play, and eventually beats the third boss. He then moves on to the fourth and final level, which is set in the United States. He immediately notices that the graphics are even worse than before, with poorly rendered skyscrapers and landmarks. He also points out that the music is even more forgettable than before, and that it seems like no effort was put into it at all.

As the Nerd progresses through the level, he encounters more new enemies and obstacles, such as gang members and explosive barrels. He notes that the enemies are all just palette swaps of previous enemies, and that the obstacles are just as frustrating as before.

The Nerd eventually makes it to the final boss, and is completely outraged by its difficulty. He notes that the boss has multiple forms, which is unfair because it makes it hard to learn its patterns. He also points out that the boss has a cheap move where it can summon hordes of enemies, which is frustrating because it makes it hard to focus on the boss.

Despite his frustration, the Nerd eventually beats the final boss, and finally finishes Double Dragon 3. He then rants and raves about how terrible the game was, and how it was a blatant cash grab by the developers. He also notes that the game has no redeeming qualities, and that it is a stain on the legacy of the Double Dragon franchise.

In conclusion, season 1 episode 8 of Angry Video Game Nerd is a hilarious and entertaining takedown of the terrible game Double Dragon 3. The Nerd's rants and raves are spot-on, and his criticisms of the game are well-deserved. Whether you're a fan of the Double Dragon franchise or not, this episode is definitely worth checking out.

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Description
  • First Aired
    September 22, 2006
  • Runtime
    4 min
  • Language
    English
  • IMDB Rating
    7.9  (262)