Zero Punctuation Season 10 Episode 17 Ratchet & Clank
- Not Rated
- May 4, 2016
- 5 min
In this episode of Zero Punctuation, Yahtzee reviews the latest entry in the Ratchet & Clank franchise. Yahtzee begins by discussing the role-playing elements of the game, such as leveling up and upgrading weapons, noting that while they add some depth to the gameplay, they can also become overly complex and tedious at times. He also praises the game's graphics and animation, highlighting the various planets and environments players can explore.
Next, Yahtzee analyzes the game's combat system and finds it to be somewhat lacking. While the game offers a variety of weapons and abilities, Yahtzee feels that the combat lacks impact and finesse, making battles feel like a bit of a slog at times. He also notes that the game can be quite challenging, with some of the bosses offering particularly steep learning curves.
Moving on, Yahtzee discusses the story and characters, which he finds to be somewhat lackluster. He notes that while the game features a classic "good vs. evil" narrative, it does little to deviate from this trope or create memorable characters. He also critiques the game's humor, which he feels is derivative and relies too heavily on slapstick and fart jokes.
Despite these flaws, Yahtzee concedes that Ratchet & Clank is still a solid entry in the franchise, offering plenty of content and replay value. He praises the game's design, which allows players to revisit previous areas with new abilities and weapons, and notes that the game feels like a love letter to the classic platformers of the past.
In his final thoughts, Yahtzee emphasizes that while Ratchet & Clank may not be the most innovative or groundbreaking game out there, it still manages to offer a fun and engaging experience for fans of the genre. He concludes by recommending the game to anyone looking for a nostalgic trip down memory lane or simply a solid platformer to sink their teeth into.