Zero Punctuation Season 10 Episode 38

Zero Punctuation Season 10 Episode 38 ReCore

  • Not Rated
  • September 28, 2016
  • 6 min

Zero Punctuation is a video game review series created by Ben "Yahtzee" Croshaw. In season 10 episode 38, Yahtzee reviews the game ReCore.

The episode opens with Yahtzee introducing himself and explaining that ReCore is a game he was excited to play because of its pedigree. It was developed by Armature Studio (founded by former Metroid Prime developers) and Comcept (founded by Keiji Inafune, the creator of Mega Man). However, Yahtzee quickly points out that pedigree doesn't always equate to quality.

Yahtzee starts off by discussing the game's story, which he describes as "serviceable." The plot centers around a young woman named Joule who awakens on a post-apocalyptic planet with only her robotic companion, Mack. Together, they work to gather other robots, called "corebots," and restore power to the planet. Yahtzee finds the story to be fairly generic, but he acknowledges that it's not the focus of the game.

Next, Yahtzee delves into the gameplay. ReCore is a third-person shooter where players control Joule and her various corebots. Yahtzee commends the game's controls, which he compares favorably to games like Conker's Bad Fur Day and Ratchet and Clank. He feels that the shooting mechanics are spot-on and that the merging of Joule's abilities with those of her corebots creates a fun and unique gameplay experience.

However, Yahtzee also notes that the game has its fair share of issues. One of the biggest problems, he says, is the game's difficulty spikes. ReCore has a habit of suddenly throwing difficult enemies and obstacles at the player without warning or preparation. Yahtzee feels that this leads to unfair deaths and a lack of satisfaction when overcoming challenges.

Another issue Yahtzee has with the game is its structure. ReCore is broken up into various "dungeons," where players must progress through levels and defeat bosses in order to unlock new areas. Yahtzee argues that these dungeons become repetitive and boring after a while, with little variety in the level design.

Finally, Yahtzee touches on the game's visuals and sound. He feels that the graphics are decent, but nothing groundbreaking. The world design is serviceable, but not particularly memorable. The music, on the other hand, he describes as "forgettable," with nothing that really stands out.

Overall, Yahtzee finds ReCore to be a mixed bag. While the controls and gameplay are fun, the game suffers from difficulty spikes and repetitive design. He concludes by saying that while he doesn't regret playing the game, he's not likely to revisit it anytime soon.

In summary, Zero Punctuation season 10 episode 38 is a review of the game ReCore. Yahtzee covers the game's story, gameplay, visual and sound design. He finds the controls and shooting mechanics to be well-done, but criticizes the game's difficulty spikes and repetitive dungeon design. Yahtzee ultimately believes that ReCore is a mixed bag and not particularly memorable.

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Description
  • First Aired
    September 28, 2016
  • Content Rating
    Not Rated
  • Runtime
    6 min
  • Language
    English