Zero Punctuation Season 11 Episode 43 The Evil Within 2
- Not Rated
- November 1, 2017
- 300 min
In the latest episode of Zero Punctuation, Yahtzee Croshaw reviews The Evil Within 2 - a horror-survival game that is a sequel to The Evil Within. The game is developed by Tango Gameworks and published by Bethesda Softworks. Croshaw begins the review by saying that the game starts with a great premise but fails to execute it effectively.
Croshaw describes the story of The Evil Within 2 as follows: players control Sebastian Castellanos, a former police detective, who is looking for his daughter Lily. Lily is trapped in a STEM system, which is a simulation of a town called Union. The simulation has been corrupted by a corporation called Mobius, and Sebastian's mission is to rescue his daughter and destroy the system. Croshaw praises the game's opening scene, which sets up the plot in an effective manner. He says that the opening shows the game's potential but that potential is not fully realized in the game.
Croshaw then moves on to the gameplay of The Evil Within 2, which he says is a mix of survival horror and stealth-action. He says that the game has a clunky combat system, which makes it frustrating to play. Sebastian has a limited supply of weapons and ammunition, which means players have to be selective in their approach. Croshaw says that the game's stealth mechanics are not well-implemented and that the AI of the enemies is inconsistent. At times, they are intelligent and at other times, they seem oblivious to the player's presence.
Croshaw then talks about the game's world design, which he describes as a mix of open-world and linear levels. He says that the open-world part of the game is not fully realized and that the linear levels are better designed. He praises the game's environments, which he says are well-crafted and immersive. However, he criticizes the game's use of jump-scares, which he says are overused and cheap.
Croshaw then moves on to the game's graphics and sound design. He says that the game looks impressive but that it suffers from performance issues on consoles. He praises the game's character animations but criticizes the game's lip-syncing. He also mentions that the game has a great soundtrack that enhances the game's horror elements.
Croshaw concludes the review by saying that The Evil Within 2 is a game that has potential but fails to deliver on it. He says that while the game has some good moments, the game's flawed mechanics, inconsistent AI, and overuse of jump-scares make it a frustrating experience. He advises players to approach the game with caution and to not expect too much from it.
Overall, Croshaw's review of The Evil Within 2 is a well-crafted critique of the game's flaws and strengths. He provides an insightful analysis of the game's story, gameplay, world design, graphics, and sound design. His review is an honest and fair evaluation of the game, which will help players make an informed decision about whether to buy the game or not.