Zero Punctuation Season 10 Episode 7

Zero Punctuation Season 10 Episode 7 XCOM 2

  • Not Rated
  • February 24, 2016

In this week's episode of Zero Punctuation, Yahtzee is taking a look at the highly acclaimed turn-based tactical shooter, XCOM 2. The game is a sequel to the popular game XCOM: Enemy Unknown, and is set 20 years after the first game's events. The earth now lives under the rule of alien overlords, and the XCOM organization has been forced to operate covertly to resist the invaders' hordes.

Yahtzee spends the first few minutes of the episode reminiscing about Enemy Unknown and discussing the expectations he had for XCOM 2. He notes that there have been a few changes to the game mechanics, but most of what made the original game so good has been retained.

One of the most significant changes to the game is the player's role. In XCOM 2, you play as the commander of a "mobile base." The base can move from place to place on the world map and is responsible for managing all aspects of the XCOM organization. Yahtzee explains that this setup creates an interesting dynamic where the player is never really safe; they must constantly move and stay on the move if they want to avoid detection and keep the initiative.

Yahtzee also praises the game's graphics and sound design, describing them as both "immersive" and "polished." He especially likes how the game presents the aliens as terrifying, powerful creatures by using clever camera angles and sound cues.

Of course, the meat of the game is the tactical combat. Yahtzee notes that while XCOM 2 is still a turn-based game, the pace of combat has been increased. Players now have the ability to take more actions with each unit per turn, which means battles are often much faster and more aggressive than in Enemy Unknown. The game also features a variety of new unit types, each with its own strengths and weaknesses.

Yahtzee spends some time discussing the game's difficulty. He notes that XCOM 2 is a challenging game, and that the penalty for failure is often very steep. However, he believes that the game is well-balanced, and that the challenge level is appropriate for a game of this type. He praises the game for providing a "satisfying" level of challenge, and feels that the high stakes make the experience much more intense and engaging.

Overall, Yahtzee has a lot of positive things to say about XCOM 2. He notes that the game is a "worthy sequel" to Enemy Unknown, and that it manages to improve on many aspects of its predecessor while still remaining faithful to its core mechanics. Fans of the original game will likely find a lot to love here, while newcomers to the series will find a solid, engaging tactical shooter. Yahtzee concludes the episode by stating that XCOM 2 "ticks all the boxes," and he wholeheartedly recommends it to anyone who enjoys turn-based tactical combat.

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Description
  • First Aired
    February 24, 2016
  • Content Rating
    Not Rated
  • Language
    English