X-Play Season 1 Episode 4 'UFC Tapout 2,' 'WWE Crush Hour,' 'Clock Tower 3'
- April 16, 2003
X-Play was a television show that covered the latest in the world of video gaming. Season 1 Episode 4 of the show featured reviews of three games: 'UFC Tapout 2,' 'WWE Crush Hour,' and 'Clock Tower 3.'
The first game reviewed was 'UFC Tapout 2,' which was a mixed martial arts game. The game featured a roster of real-life UFC fighters and offered players the chance to compete in various modes such as career mode and tournament mode. The X-Play hosts praised the game's graphics and attention to detail, noting that the animations looked realistic and that the fighters' moves were accurately depicted. They also liked the variety of modes offered, saying that the game offered something for players of all skill levels.
Next up was 'WWE Crush Hour,' a game that combined the world of professional wrestling with vehicular combat. The game allowed players to control WWE wrestlers driving cars that were armed with various weapons. The hosts were somewhat critical of the game, noting that the controls felt clunky and that the graphics were not particularly impressive. They also felt that the game's concept, while intriguing, did not feel fully fleshed out and that the game had a repetitive feel.
The last game reviewed was 'Clock Tower 3,' a horror game that followed the story of a girl named Alyssa who must unravel a mystery surrounding a curse that has befallen her family. The game featured a mix of puzzles, exploration, and combat, and the X-Play hosts praised the game's tense atmosphere and interesting story. They also noted that the game's graphics were impressive for its time and that the game offered a good mix of gameplay elements.
Overall, the X-Play hosts felt that each of the games reviewed had their strengths and weaknesses. 'UFC Tapout 2' was praised for its attention to detail and variety of modes, 'WWE Crush Hour' was criticized for feeling repetitive and unpolished, and 'Clock Tower 3' was praised for its story and atmosphere but criticized for its sometimes clunky controls.