X-Play Season 3 Episode 4

X-Play Season 3 Episode 4 Phun with Physics, Ragdoll Physics, Halo2/Half-Life 2 Physics and more!

  • January 12, 2005

X-Play season 3 episode 4 explores the world of physics in gaming. The hosts delve into the entertaining and sometimes wacky world of ragdoll physics, which has become a staple in many games. The episode showcases various games that utilize ragdoll physics such as the gritty Mafia crime game, Sleeping Dogs, and the hilarious multiplayer game, Worms 3D.

Moving on, the episode delves into the realistic physics that have been implemented in the world-renowned game, Halo 2. The show demonstrates how the game's physics engine has been used to design creatures and vehicles that react as though they were actually being affected by gravity. The team thoroughly inspects certain in-game events such as explosions, energy shields, and even the way the character's bodies react to firearms.

The next segment takes a closer look at Half-Life 2 and how its physics engine has revolutionized the gaming industry. The hosts explore the famous gravity gun, which allows players to manipulate their surroundings by picking up objects with their gun and hurling them at enemies with ease. The team also examines the use of realistic physics in the game's vehicles, puzzles, and the game's groundbreaking (at the time) water physics.

The show also delves into a lesser-known game called Garry's Mod, which is a physics-based sandbox game that allows players to manipulate various objects in a virtual world. The team shows the creative and sometimes weird ways users manipulate the game's physics to achieve various objectives or just to have fun.

The episode also showcases the game called Postal 2, infamous for its violence and crude humor. The team spectacularly shows how the game's physics engine allows them to interact with their environment in ways that aren't present in many other games. From blowing off limbs of innocent bystanders to throwing a cat at an unsuspecting police officer, the game offers bizarre and incredibly entertaining gameplay.

The final segment explores how realistic physics engines have been incorporated in recent games. The hosts look at games such as S.T.A.L.K.E.R.: Shadow of Chernobyl, which creates a believable and immersive post-apocalyptic world through its physics engine. The team also examines how physics engines in games such as Fallout 3 have added to the realism of the game's post-apocalyptic world.

Overall, X-Play season 3 episode 4 is an entertaining and informative look at the world of physics in gaming. The show's hosts deliver some fantastic insights into how physics engines have shaped the gaming industry and how developers continue to push the boundaries of what can be achieved through physics simulation. The episode is a must-watch for gamers of all interests and ages who want to understand the mechanics behind what they see on their screens.

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Description
  • First Aired
    January 12, 2005
  • Language
    English