How It Should Have Ended Season 1 Episode 17

How It Should Have Ended Season 1 Episode 17 Video Game Characters

  • May 6, 2014

How It Should Have Ended is a well-known web series focused on reimagining classic and current movies and TV shows and presenting them with new and imaginative endings. In season 1 episode 17, titled "Video Game Characters," the show's creators take popular characters from the gaming world and feature them in their unique comic style.

The episode opens with Link from the Legend of Zelda series, who, after defeating the game's ultimate villain Ganon, muses about the lengthy journey he endured and how he wishes to have completed it more easily. This prompts Mario to join the conversation, chiming in that he had his fair share of battles in the Mushroom Kingdom and could relate. In response, a few other gaming characters, including Lara Croft from Tomb Raider and Master Chief from Halo, appear and share their opinions on the matter.

As the group starts discussing their adventures, they all come to the realization that most of the time, their games are a bit too focused on action and less on their specific goals. They begin to wonder what would have happened if their games had taken a more straightforward approach. Cue the first segment of the episode, which involves Link and Mario discussing their final bosses and how they could have effortlessly defeated them if they had a more straightforward approach. The animator does a great job of utilizing the video game graphics and sound effects to create a hilarious scenario.

The next segment features Lara Croft wondering why her tomb raiding is such a complicated process. She criticizes the ways in which the tombs are set up, which usually involve deadly booby traps and significantly advanced mechanisms. She argues that she could quickly retrieve the treasure if it was accessible quickly and with little resistance. The final segment features Master Chief reminiscing about how he saved the planet but acknowledges how ridiculous his journey was. He remarks that he could have saved the world by merely driving one of the game's vehicles through the enemy's base and blowing it up.

As with every episode of How It Should Have Ended, the show's creators provide a creative and, at times, a hilarious solution to the problems faced in the original media. The episode is a well-crafted tribute to the beloved characters it features, and even with a length of just six minutes, it doesn't feel rushed. The animation is top-notch, and the voice acting adds a comedic touch to the episode.

Overall, season 1 episode 17 of How It Should Have Ended is an entertaining and imaginative approach to gaming's various tropes and clichés. It is a must-watch for gaming enthusiasts and a great introduction to the web series for someone who has never seen an episode.

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Description
  • First Aired
    May 6, 2014
  • Language
    English