Watch Turbo Dogs

Turbo Dogs is fast-paced, animated fun for preschoolers. Join this group of friendly canines who give it their all on the race track. The leader, Dash, and his female counterpart, Mags, help their friends learn all about racing, friendship, and sportsmanship. Cheer them on as they try to defeat their rival, Strut, who doesn't always play fair. There's always a celebration at the Dog-Gone Pizzeria, especially after a great race!

CBC
2 Seasons, 39 Episodes
October 3, 2008
Animation & Cartoons, Children
6.8/10
Cast: Paul Wensley, William Colgate, Alyson Court, Peter Cugno
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Turbo Dogs Full Episode Guide

  • Buddy, Can You Spare a Wrench?: Strut is overjoyed when he gets fancy new tires and tools - so much so that he becomes overly protective of all his belongings, and refuses to share any of his tools or gear. When one of Strut's wheels is damaged during a race, all the other dogs pitch in and help him out - and Strut learns about the importance of sharing. Stuck in the Muck: The Turbo Dogs are big fans of Benny McBarkerton's Real Dogs television show - and all are excited when Stinkbert is chosen to be featured - all, except for Strut, who is jealous. When Stinkbert has a flat tire, Strut leaves him to fare for himself - but promptly has some car trouble himself: he gets stuck in a mud puddle. The Turbo Dogs rush to his aid and get stuck in the muck too. When Stinkbert happens upon the mired dogs, he puts his friends first and chooses to help them - even though time is short and in helping them he could jeapordise his appearance on Real Dogs. Strut learns the meaning of friendship and generosity, and makes sure that Stinkbert gets to his television interview on time.

  • The Muffled Mess-Up: GT's muffler is VERY noisy, but he doesn't want to part with it - it was given to him by his grandpa. It makes so much noise that it interferes with the racing, and when it falls off during a race, it even creates a hazard! GT learns that changing the muffler doesn't mean that it, or his grandpa, is any less important. Return to Lender: Strut borrows tools and gear from GT, and reneges time and time again on his promises to return everything - causing GT to have to pull out of two races. When GT borrows gear from Strut, Strut realises the importance of returning borrowed items, and keeping your promises.

  • Goodnight GT: Dash and GT visit Auntie Ratchet for a sleepover, but GT can't sleep; he's homesick! Auntie Ratchet decides a moonlight race and a treat from home might just be the cure. Turbo Teachers: The pit crew dogs are all eager to learn to race, and the Turbo Dogs are happy to mentor them. Strut tutors Hubcap, an ingenuous pit dog, in dirty tricks, which just confuses the sweet-natured Hubcap. When Strut's tricks backfire, Strut realises that being on the receiving end of a dirty trick isn't very fun.

  • Game Over: Racerville is preparing for a parade and everyone is busy decorating their cars for the big event - everyone except Dash and GT that is. They've become so engrossed in a hand-held video game that they can't think of or do anything else, including their job of picking up the prize to be awarded to the best-decorated racing car. Dash and GT realise that although playing the game had been fun, they can't make playing the game their priorities. The Little Car That Clunked: GT's car needs some major repair work, and Wrenchini lends him a car while GT's own car is being fixed. The car is small and battered - cuteness seems to be the only thing the car has going for it! Even though Wrenchini assures GT that the car is a "winner" - GT doesn't believe him and complains about what a clunker it is. After hearing GT's complaints, Wrenchini realises that the speed limiter must be on and quickly turns it off. The little car roars with GT to the finish line, and wins the race! GT realises that he had judged the car without giving it a chance.

  • The Case of the Broken Trophy: Clutch accidentally breaks a trophy and tries to hide the truth from Officer Gruffer and the others by telling convoluted stories of how it was broken. When Officer Gruffer finally accuses Strut, Clutch's guilt gets the best of him and he confesses to breaking the trophy. Clutch learns that honesty is the best policy. The Dog's Got Talent: Racerville's Talent Show is coming up, and GT is in a panic; he doesn't think he's got any talent. Turns out, GT has a talent for fixing things, and puts his talent to use when he saves the show from falling apart.

  • Mags' Promise: Mags promises to show Dash and GT her latest driving trick, but when she's offered the last ticket to a Rita Russell concert, Mags breaks her promise and lies to her friends - planning to go to the concert instead. Meanwhile, Dash and GT are busy trying to obtain a ticket for Mags, as Rita Russell is her favourite singer! Mags learns the true meaning of friendship, and what is truly important to her. You're Both Right: Dash and Mags spot a great, but rough-around-the-edges, driver at the track - and are surprised to find out that it is Wheely, one of the pit crew dogs. They both decide to take Wheely under their wings to help him hone his driving talent. Wheely is excited, but then confused, as both of them offer contradictory advice. After trying to figure out a way to incorporate both their tips, Wheely realises that he has to find his own driving style.

  • When GT helps Mags and Dash fix their cars, they repay him by giving him a remote-controlled rolling toolbox -- but some major assembly is required.

  • Strut loves Joke's on You Day and mischievously plays pranks on all the dogs. But he soon learns that pranks can get you into sticky situations.

  • King Golden Lab is searching for long-lost relatives as he has no heir. When the Turbo Dogs remark that Stinkbert resembles the royal, trouble ensues.

  • When Strut sets up an obstacle course and then alters the rules during a race, his friends refuse to compete with him.

  • Stinkbert has a rare collectible racing card, and Strut and Dash both want it. So Mags suggests that they race each other to win it.

  • A lost invitation leads Strut to believe he wasn't invited to Mags' party. When he doesn't show up, she thinks Strut has snubbed her.

  • Mags plans a surprise party for Five to celebrate his pizzeria's anniversary. But when she gets swamped, she has to ask the Turbo Dogs for help.

  • Dash agrees to take care of Mags' hamster but soon finds himself in a jam because he didn't pay attention to her instructions.

  • After coming in second, Stinkbert quits racing forever -- but he doesn't quite have it out of his system.

  • Stinkbert and GT set off on separate treasure hunts when each finds one half of a treasure map.

  • When Mags is paired with Stinkbert on a relay race team, she grows frustrated with his driving style and habits.

  • When ace mechanic Wrenchini leaves GT in charge of the garage, some friends drop by for repairs -- and soon one of Wrenchini's tools is missing.

  • To prove that he can out-deliver Five, Strut takes a job at the Dog Gone Pizzeria. But things don't quite go as planned.

  • When the Turbo Dogs get lost because of a thick fog, Sarge's unusual laugh guides them all safely home.

  • The Turbo Dogs need a track marshal to create some rules, and Dash wins the job. But when he gets too bossy, the other dogs rebel.

  • When movie star Rock Rally comes to Racerville, he persuades Dash to be his stunt driver but insists on keeping the arrangement a secret.

  • After volunteering to deliver invitations to an event, Strut puts off the task. When he finally delivers the invites, he's too exhausted to attend.

  • When Stinkbert enters a culinary competition but struggles to create a good dish, Five advises Stinkbert to cook what he loves.

  • After practicing his tail off, Clutch has a great day at the track and draws admiration from all sides. But the adulation quickly goes to his head.

  • Strut gets help from his friends when he hurts his foot. After milking the situation, he learns that faking illness isn't the way to get attention.

  • After moving in with Dash temporarily, Strut becomes the worst houseguest ever. Realizing he's an awful roommate, he works hard to make it up to Dash.

  • Stinkbert decides it's time to turn over a new leaf by becoming clean and tidy. But being spick-and-span makes him unhappy.

  • Dash is terrified of speaking in public. When his friends try to help by giving him advice that works for them, Dash learns it's better to be himself.

  • GT inherits a statue and is convinced that it's a lucky charm. But he soon learns he doesn't need the charm to win -- he just needs faith in himself.

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